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Polygon Cruncher V15 for Autodesk® 3ds Max®

Mootools

Polygon Cruncher V15 for Autodesk® 3ds Max®

Mootools

Polygon Cruncher reduces the number of polygons of your 3D objects without changing their appearance. You keep all details, materials, texture, vertex colors, normals even at high optimization ratio.

$139.00

Polygon Cruncher reduces the number of polygons of your objects without changing their appearance. You keep all the details even at a high optimization ratio. You also keep texture information, vertex colors and user-defined normals. You protect object borders, material boundaries, UVs seams.. You can optimize taking care of the symmetry of your objects.

Polygon Cruncher for Autodesk® 3ds Max® includes 3 different modules:

- A modifier plugin that allows real-time optimization in the 3ds Max viewers. It includes MagicCruncher which provides an automatic optimization process.
It can be interfaced with MaxScript.

- A utility plugin that includes a built-in OpenGL view and gives precise control over how the optimization is performed.
The utility plugin includes a batch processing module for your 3ds Max files and generates different LODs for your 3D assets.
It is also a way to import files from a variety of 3D file formats into 3ds Max

- A standalone application to optimize your 3D assets coming from various file formats (cf. below)
This module includes batch processing for optimizing an entire folder.
It also includes MagicCruncher which automatically defines the best optimization ratio for your 3D data assets.
Once you have determined the desired level of simplification, ambient occlusion and normal maps can be computed at the same time, so that the simplified object gives the illusion that it still has all its detail.
With a minimum of manipulation your object, and its normal maps are ready to be used in production or can be exported for the web, in GLB format with integrated textures.

Polygon Cruncher uses an exceptional algorithm developed since 10 years, which gives incomparable results, really better than what you can get with the optimizer provided with 3ds Max.

The recognized file formats that can be used both in the batch module or the standalone application are:

    Fbx
    GLTF / GLTB
    USDA/USDC/USDZ
    Blender 3& 4
    Skp (Sketchup)
    C4d (Cinema 4D)
    Dae (Collada)
    Stl (Stereolithography)
    etc.
    
Full Trial period

Polygon Cruncher includes 7-days full trial period.

Register Polygon Cruncher

If you wish to purchase a lifetime license of Polygon Cruncher for 3ds Max:

    Click the Buy Now button in the Autodesk App Store
    You will receive an email with your serial number.

Previous version download

Users of the version 14.x can download the previous version here:
https://www.mootools.com/files/software/oldies/PolygonCruncher14.55.exe

Users of the version 13.x can download the previous version here:
https://www.mootools.com/files/software/oldies/PolygonCruncher13.75.exe

Users of the version 12.x can download the previous version here:
https://www.mootools.com/files/software/oldies/PolygonCruncher12.52.exe

Users of the version 11.x can download the previous version here:
https://www.mootools.com/files/software/oldies/PolygonCruncher11.51.exe

Users of the version 10.x can download the previous version here:
https://www.mootools.com/files/software/oldies/PolygonCruncher10.85.exe

Note: This app uses a custom installer (and not the standard App Store installer).

Details

Operating system

win64-platform-icon

Release date

Aug 11, 2017


Last updated

Jul 21, 2025


Version

15.20


Language

English

Compatible with

3DSMAX-icon

3DSMAX

2021, 2022, 2023, 2024, 2025, 2026

Certifications

Digitally signed

Digitally signed

Capabilities

Modeling

General utilities

Frequently asked questions (FAQs)

Mootools provides full technical support for its products.
You can get access to support at https://www.mootools.com/en/support/technical_support

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