RS BricksPattern
RS-SystemsRS BricksPattern
RS-SystemsProcedural geometry modifier that creates real 3D brick, tile, paving and parquet elements directly on object surfaces in Autodesk® 3ds Max®.
Trial
RS BricksPattern is a procedural geometry modifier for Autodesk® 3ds Max® that creates real three-dimensional brick, tile, paving and parquet elements directly on object surfaces.
Unlike a texture map, bump map or displacement-only effect, RS BricksPattern generates actual mesh geometry with measurable dimensions, physical relief and separate grout geometry. The result produces real silhouettes, intersections, shadows and close-up detail.
The modifier is designed for architectural visualization, environment art and product visualization. Typical applications include brick façades, masonry, ceramic and stone tile, paving, courtyards, sidewalks, parquet flooring, decorative wall panels and other repeating surface systems.
Key features:
- Real 3D geometry generated directly on object surfaces.
- Real-world controls for element width and length.
- Independent vertical and horizontal grout dimensions.
- Separate element height, grout height and base thickness.
- 30 built-in layouts, including running bonds, Common Flemish, Fine Stack, Herringbone, Basket Weave, Modular Ashlar, Chevron, Hexagons, paving patterns, decorative tiles and parquet patterns.
- Random pattern shift with reproducible Seed control.
- Separate Material IDs for Brick 1, Brick 2 and Grout.
- UV random offset, random scale, rotation, stepped rotation and random texture fragment controls.
- Geometry quality adjustment and extrusion direction reversal.
- Non-destructive editing through the standard 3ds Max modifier stack.
Typical workflow:
- Select a mesh or poly object.
- Apply RS BricksPattern from the Modifier List.
- Select a pattern.
- Define real element dimensions, grout and relief.
- Assign material IDs and configure texture-coordinate variation.
- Adjust quality and Seed as required.
The generated result can be used with standard 3ds Max materials and renderers and may be collapsed or converted through normal 3ds Max workflows when final editable geometry is required.
RS BricksPattern is a geometry-generation modifier. It is a separate product from RS BricksMap, which is a procedural texture map and does not create physical mesh geometry.
Details
Frequently asked questions (FAQs)
What else should I know about this product?
RS BrickPattern is supplied as a single Windows Installer (MSI) package covering 3ds Max 2021–2027; the installer lets you choose which installed versions to target. The package includes the plug-in binary, quick start documentation, license information and a link to the privacy policy.
The plugin includes a 90-day trial controlled by the RS-Systems licensing server. No manual activation is required to start the trial.
Are there any known issues with this product?
No known issues at this time.
Is there additional support information provided?
For product support, licensing questions, installation issues or bug reports, please contact RS-Systems:
Email: info@rs-systems.org
Website: https://rs-systems.org/
Please include the product name, Autodesk® 3ds Max® version, operating system version and a short description of the issue when contacting support.
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