Animate Anything: Auto-Rig and Animate 3D Models
ANYTHING WORLDAnimate Anything: Auto-Rig and Animate 3D Models
ANYTHING WORLDWelcome to the Animate Anything plugin, a tool designed to simplify and enhance the rigging and animation process in Autodesk® 3ds Max®.
Trial
Welcome to Anything World. We've harnessed the power of Machine Learning to bring your 3D models to life in the most epic way possible! Say goodbye to tedious rigging and animating because we've got you covered!
With this awesome plugin, you'll gain access to our Animate Anything and be able to rig and animate your 3D models within Autodesk® 3ds Max® automatically. Simply upload your model (be it humanoids, animals or other creatures) and watch them come to life without leaving your favourite 3D platform.
Once installed, the Animate Anything plugin will require an Anything World account via API key. If you are new to our product you can create it here. Click in config and add a key in the required space.
To rig and animate your first model, select the mesh of the 3D scene you want to animate and open the plugin window. Insert the name into your mesh and give the type (e.g. cat, dog, man, woman) before proceeding. Your mesh will need to meet our rotation requirements and match a set of constraints. Please follow our guidelines to prepare your 3D model for successful processing. When you are ready, click the bottom button to submit the model for processing and watch as the magic begins to unfold.
For more information on how to get started, please see our developer docs.
It can take up to 10 minutes to process your model. We’ll notify you once your model is ready or if we come across any errors. In the meantime, sit back, relax, grab a coffee or continue creating in Max. Once a model has been processed, the rigged and animated model will be added to the scene. For animated models, you will get skeleton and keyframe animations (e.g. idle, walk, run, jump). For vehicles, the parts will be separated in a hierarchy. If the model is a static entity, it will remain static.
Details
Operating system
Release date
Aug 8, 2024
Last updated
Aug 13, 2024
Version
1.0.0
Language
Compatible with
3DSMAX
2024, 2025
Capabilities
Modeling
Animation
General utilities
Frequently asked questions (FAQs)
Is there additional support information provided?
For more information on Animate Anything, please visit the Animate Anything 3D Studio Max Plugin Manual or Email us at hello@anything.world
Found an issue?