Stereo Camera for Autodesk 3ds Max 2017 to 2027
Autodesk, Inc.Stereo Camera for Autodesk 3ds Max 2017 to 2027
Autodesk, Inc.Create more engaging entertainment content and design visualizations.
Free
Stereo Camera for Autodesk® 3ds Max® 2017-2027
Create more engaging entertainment content and design visualizations
- Create stereoscopic camera rigs with the Stereo Camera plug-in (available in English only)
- Multiple display modes offer Left Eye, Right Eye, Center, or Anaglyph views in the Nitrous viewport
- In-scene 3D volumes help with the adjustment of valid stereo zones
- Passive Stereo viewing mode
- Active stereo mode for customers with a recent AMD FirePro™ graphics card and a supported HD3D Active Stereo monitor or equivalent
*This feature is exclusively available to Autodesk® 3ds Max® 2017 subscribers.
NOTE: This version of Stereo Camera requires Autodesk® 3ds Max® 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024, 2025, 2026 or 2027.
Details
Frequently asked questions (FAQs)
What else should I know about this product?
Are there any known issues with this product?
This page lists some known issues with the Stereo Camera plug-in.
1. Instances or References of Stereo Camera rigs don't work.
2. The mental ray Depth-of-Field (DOF) preview doesn't work in stereo views.
3. Sometimes the stereo display is incorrect when you first display the Active, Horizontal Interlace, Checkerboard, or Anaglyph (and Luminance Anaglyph) modes. Refresh the viewports to see the correct image.
4. The Active, Horizontal Interlace, Checkerboard, and Anaglyph (and Luminance Anaglyph) display modes don't support Nitrous progressive rendering.
5. When you view Active mode on a separate monitor, the background and visual style of the Stereo Camera viewport don't apply to the stereo display.
Is there additional support information provided?
Found an issue?