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Assembly

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Assembly

A>V>C>

Combine parts into a block assembly. Give the block an automatic name based on a pattern with a sequential number. Replace the block with a new one while maintaining the attribute values.

Trial

If you use blocks as assemblies to combine parts, then this program will help you speed up your work. The AVC_Assembly plugin includes two commands for quickly creating new blocks.

The Create Assembly (AsmCreate) command creates a new block from a set of arbitrary objects. The program allows you not to waste time thinking up and entering the name of the block. Blocks are named in a progressively numbered pattern. Moreover, the number of the next assembly is remembered in the properties of the drawing.

And the command New Assembly (AsmNew) creates a new block from one or more references to the old block. This command will be useful when you have already inserted many identical assemblies into your drawing, but you need to change some of them. For example, in several sections of the walls, it is necessary to make channels for an electrician and leave all the rest unchanged. Now you can separate these sections into blocks with a separate number, and all this will happen in 1 click. The command will also be useful when you have inserted mirrored or scaled assembly blocks into the drawing, but now you want to use them for LAY or for drawing up a Sawing table. Just call AsmNew, and all these assemblies will be replaced with new ones inserted at a 1:1 scale.

Features of the program:

  • Quickly create new blocks without worrying about entering a name.

  • Block numbering can be set to Roman numerals or alphabetical letters.

  • Doesn't care how the block is rotated. You can set the program to find the largest flat surface to turn around. And you can specify the rotation of objects inside the block using a preselected coordinate system or two points on the X axis.

  • You don't have to worry about choosing a base point. The program can find the bottom left "grip" on block objects and use it as a base. You can also assign the base point of the block at its center, at the center of the bottom, or at the origin of the current UCS.

  • Label the block with an MText with the name of the block. You can customize the placement, style, and size of this label.

  • Call the BlockMetric block measurement program and add any attributes to the block.

  • Convert all meshes to solids, preserving polygon materials. That is, in 1 click you can convert dynamic blocks with stretchable meshes into regular assemblies with solids, suitable for use in other AVC plugins.

  • Protect the block from exploding.

  • Explode all internal blocks and arrays so that there is not a single nested block in the new block.

  • Bring all objects to the "0" layer.

  • Glue all the solids inside the block into one to improve performance and ease the drawing.

  • The AsmNew command can replace a single instance of a block with a new block. This replaces exploding a block and picking up a new block.

  • The attribute values of the old block are copied to the new block.

  • Regardless of the Autodesk® AutoCAD® localization language, you can switch the plugin to English, Italian, German, Russian, Chinese (PRC), Spanish, French, or Turkish localization.

Details

Operating system

win32_64-platform-icon

Release date

Mar 9, 2023


Last updated

May 13, 2026


Version

2026.03.05


Language

English

Compatible with

ACD-icon

ACD

2021, 2022, 2023, 2024, 2025, 2026, 2027

AMECH_PP-icon

AMECH_PP

2021, 2022, 2023, 2024, 2025, 2026, 2027

Capabilities

Blocks

Tags

Scheduling

Frequently asked questions (FAQs)

Support is provided by e-mail: avc.programming@gmail.com

You can ask any questions about the work of A>V>C> programs, their installation and configuration, optimization of the work of engineers, and setting up business processes in the exhibition business. Help is provided to all users, regardless of whether they donated or not. Any suggestions and comments are welcome for further improvement of the programs.

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