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BakeRadiosity

Autodesk, Inc.

BakeRadiosity

Autodesk, Inc.

This plugin can be used to bake vertex color from the radiosity mesh to a new one. It also copies material, texmap and tex information to the new one.

Free

Here are some of the benefits you get:

Bake Radiosity changes Adaptive Subdivision result into new Mesh object. Furthermore, the lighting calculation result are baked on these vertices. The GI effect can be given to walk-through and real time viewing with Nitrous feature. It can use for background data creation of GAME or Design Visualization preview, etc.

Situations in which you would want to use BakeRadiosity:

Background Stage Model creation. Real-time Design Visualization Contents creation.

http://www.youtube.com/embed/DNsvm7US2_Y

BakeRadiosity

Details

Operating system

win64-platform-icon

Release date

Feb 17, 2014


Last updated

Jul 20, 2023


Version

1.0.0


Language

English

Compatible with

3DSMAX-icon

3DSMAX

2020, 2021, 2022, 2023, 2024

Certifications

Digitally signed

Digitally signed

Capabilities

General utilities

Rendering

Frequently asked questions (FAQs)

BakeRadiosity works with Autodesk® 3ds Max® 2020 to 2024.

The sample source code is available in the following Github link:

https://github.com/ADN-DevTech/3dsMax-Bake-Radiosity

No issues are known, but report any problems to the adn.apps@autodesk.com email address.

If you do encounter issues please contact us either by email or phone, the details are listed below: Email: adn.apps@autodesk.com Online: http://www.autodesk.com/develop3dsmax

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