About
Bring your characters to life.
No more fear of modeling muscles and exposing every part of your character when animating.
With Anymo, rigging ceases to be a technical nightmare and becomes a creative part of the process. Create bipedal skeletons in a short time and animate them in various ways, including full support for motion capture (FBX/BVH).
The heart of the plugin is the Nerve Modifier: a slider system that works similarly to Skin, but focused on correcting joints, muscles, and tendons exactly where the rig suffers the most: shoulders, elbows, biceps, hips, knees, and any region prone to deformation. All this procedurally, directly on the vertex weights, without relying on heavy techniques or endless manual corrections.
After finishing the rig, save reusable presets for any body part. The same features can be applied to the face, allowing you to create expressions and generate lip-sync animations simply by typing the text the character will speak.
Professional rigging, text-based facial animation, and a workflow that finally respects your time. That's Anymo.
Support
Services
This publisher has not listed any services.
